Mathematical Problem-Solver Who Jumps Domains (NLP→CV→VR→Medical AI→Drones) and Ships Systems That Last Decades
Where most engineers specialize, Erich generalizes through mathematics. Where most build features, Erich builds systems that last. Where most choose IC or management, Erich oscillates based on impact. The result: decade-lasting infrastructure across wildly different domains.
Mathematical problem-solver with 12 years at Meta oscillating between IC (Staff Engineer, Tech Lead) and leadership roles (managing up to 40 engineers) across ML, computer vision, VR/AR, and AI research. Built systems still in production a decade later—comment ranking algorithms, avatar generation pipelines, AR face tracking. Now CTO at Dolphin AI (drone/AI startup) and creator of 39 production-ready Claude Skills. Open to Senior IC or Leadership roles building transformative AI products at startups or big tech.
Modernizing drone vision software for customer and insurer property understanding and protection needs
Managed a team of mobile and ML engineers putting the latest in ML/CV/LLMs into Facebook's composer and creation tools, also powering the intelligence behind camera roll recommendations.
Responsible for Asset Pipeline Fashion and use of GPT-3/Stable Diffusion for Avatar Customization. Managed engineering managers and recursively led a team of 40 software engineers across avatar pipeline, 3D geometry, technical art, and avatar ML.
Responsible for the CV/ML technology powering face technology at Facebook—the mobile face tracker used in all AR platforms, the FACS-based expression tracker puppeteering avatars and driving expression recognition, and audio-based viseme-predicting lipsync.
Responsible for effect curation and recommendations. Hired art curators as specialists and augmented their reach with search and exploration tools to explore manifold of Spark creators and find the most avant-garde and technology-pushing effects.
Managed a team of AI research engineers responsible for embodied agents, compressed sensing through deep learning on MRI images, and open-sourcing AlphaZero solution (ELF OpenGo).
A founding engineer on Facebook Spaces, the first Social VR app on Facebook. Developed end-to-end "build avatar that looks like me from a tagged Facebook photo" system in two months, then began management career by hiring many ex-Pixar technical artists and engineers to overhaul avatar system.
Building 8 skunkworks hackamonth. Developed use of LIDAR-powered Social VR simulation room scans, and developed peltier coolers on VR controllers for experiencing hot and cold in VR.
Built VR simulations for VR designers pre-hand-controller launch
Overhauled comment ranking for quality and civility using semantic similarity for relevance, Thompson sampling for intelligent and thrifty exploration of inventory, and co-authored the Turing-complete PNLambda config language for controlling mathematically-heavy ranking configs at Hack runtime.
Responsible for ranking of public content based on quality. Used "people read this article" signals, authoritative authorship, skepticism of engagement rates, first embedding signals, and ML classifiers for understanding public news shared on Facebook.
Entity disambiguation, industry/subject prediction, news clustering, recommendation system
Network visualizations of company interrelationships, text mining, unsupervised learning for cluster analysis
Taught AP Calculus to highly-motivated secondary students
Stochastic and partial differential equations research
Systems engineering on Project Constellation
X-ray crystallography, powder diffraction, superelastic materials for cardiovascular implants
Overhauled Facebook's comment ranking for quality and civility using ML and semantic similarity
💡 Commentology tool still used company-wide a decade later; improved comment quality across billions of comments daily
Built 'avatar from photo' system in 2 months for Facebook's first social VR app; hired ex-Pixar talent
💡 Shipped company's best-reviewed avatars (FastCompany coverage); enabled Facebook's entry into social VR
Managed 40+ engineers across avatar pipeline, 3D geometry, technical art, and avatar ML
💡 Scaled avatar systems across Meta's VR ecosystem; shipped GPT-3/CLIP avatar generation
Contributed to fastMRI website, dataset release, and competition kick-off with NYU Langone
💡 Supported open dataset release enabling medical AI research community
Built CV/ML for Facebook's mobile AR face tracker with FACS expression tracking and audio lipsync
💡 Shipped production face tracking to Instagram AR effects used by millions daily
Built peltier-cooled VR controllers providing hot/cold sensations ('fire and ice in VR')
💡 Hackathon win; filed patent on thermal haptics; demonstrated novel haptic modality
Built 'hide babies on news feed' system using computer vision for content understanding
💡 Pioneered visual content understanding in newsfeed ranking; filed patent; improved UX
I'm always open to new opportunities and collaborations